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Apple Digital Sculptor 
United States, California, Cupertino 
282228045

Today
  • 5 years of experience in the job offered or related occupation.
  • 5 years of experience with each of the following skills is required:
  • Utilizing Autodesk Alias to define design intent from industrial design teams
  • Utilizing NURBS, SubD, and Polygonal modeling
  • Applying manufacturing tools including 3D data to develop product concepts, detailed appearance models, and production-level surfaces
  • Working in all stages of the design process from the early concept phase to the production file release
  • Modeling with data prepared for property builds, including section cuts and 3D exports for milling and rapid prototyping
  • Generating rendering from quick model evaluation to high-quality images using tools including Maya, Vred and Keyshot
  • Leveraging knowledge of different materials for digital sculpting suitability
  • Defining model tolerances setting needed for exporting the files to suppliers
  • Analyzing tech sections and rebuild high fidelity models following the specifications requested
  • Developing refined Class-A surfaces utilizing scan data from physical models
  • Performing surface evaluation diagnostics for production approval