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Apple Graphics Designer 
United States, California, Cupertino 
274094219

Today
  • 5 years of experience experience in the job offered or a related occupation.
  • 5 years of experience with each of the following skills is required:
  • Organic 3D Modeling: Creating natural 3D assets such as characters and vegetation for use in runtime environments using organic modeling software and techniques.
  • Hard Surface 3D Modeling: Creating detailed 3D models of assets like buildings, architectural elements and cars for use in runtime environments using hard surface modeling techniques.
  • Compositing & Color Correction: Integrating rendered images into 2D compositions. Adjusting color, lighting, and manipulating visuals as needed for use in presentations and product deliverables.
  • Lighting. Producing rendering lit scenes of modeled assets for review using industry-standard renderers.
  • 3D Animation: Visualizing animated three-dimensional video to use within the experience of the application and creating concepts of animated three-dimensional assets including buildings, trees, cars, bridges, icons, and characters.
  • 3D Asset & Texture: Creating textures for assets in different application states and optimizing textures for display in run-time environments.
  • 3D Character design: Creating illustrated character concepts and graphics for use in iconography and annotations.