As Game Engineer on the Tools & Technology team, you will develop and maintain the bespoke engine, requiring architectural design, implementation, debugging and optimization of systems, while working with artists and designers in areas such as animation, game play, rendering and/or tools. In this role you will:• Contribute to a proprietary game engine.• Implement systems to showcase the capabilities of Apple platforms.• Evaluate current and upcoming games.• Research and implement state of the art game systems.• Collaborate with art and design disciplines.• Collaborate with other Apple teams.