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Apple SoC Memory Performance Engineer Platform Architecture 
United States, California, Cupertino 
251932851

02.05.2024
Key Qualifications
  • Solid knowledge of cache management and memory controller for DRAM technologies. Prior experience on writing a cache and memory simulator using C++ is a big plus.
  • Excellent C/C++/scripting coding, debug, and testing skills.
  • Papers published in top computer architecture conferences/journals and filed patents related to computer architecture, demonstrating ability of designing and evaluating different cache and memory performance techniques
  • Prior work on analyzing the memory access patterns and bandwidth/latency requirements of CPU, GPU, Video, Camera, Machine Learning hardware accelerators or similar areas.
  • Expertise in cooperative code development using a revision control system such as GIT.
  • Strong communication and documentation skills.
Description
- C++ performance modeling of proposed architectural solutions and features.- Gathering, analyzing, and validating measured and simulated results to compare architectural design alternatives.- Carefully analyze and present results to enable data specific architecture/design.- Measure and analyze existing SoC and workloads.- Some international travel is required for this position.
Education & Experience
BS and a minimum of 10 years relevant industry experience.
Pay & Benefits
  • At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $170,700.00 and $300,200.00, and your base pay will depend on your skills, qualifications, experience, and location.Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.