Expoint – all jobs in one place
Finding the best job has never been easier
Limitless High-tech career opportunities - Expoint

Apple Human Interface Designer 
United States, California, Cupertino 
239418310

Yesterday
  • 5 years of experience in the job offered or related occupation.
  • 5 years of experience with each of the following skills is required:
  • Conducting User Experience Design to conceptualize, design, and implement user-centered experiences —Conceptualization: Create user personas and user journey maps to visualize the ideal user experience. Design: Develop wireframes and prototypes to design a user-friendly interface. Implementation: Use responsive design principles to ensure the website is accessible on various devices.
  • Conducting User Interface Design to develop the visual user interfaces that are central to the user’s experience — Proficiency in industry-standard UI design tools like Adobe XD, Sketch, Figma, or InVision etc. Graphic Design Skills: Understanding design principles, color theory, typography, and layout is fundamental to UI design. User-Centered Design: Create user interfaces using user-centered design principles, usability testing and user research techniques.
  • Create prototypes for user interfaces using: UI/UX Design Skills: including layout, typography, color theory, and visual hierarchy. Use accessibility principles to design prototypes that are inclusive and compliant with accessibility standards (e.g., WCAG).
  • Design Software : Use design tools such as Sketch, Figma, Adobe XD, or InVision to create interactive prototypes and wireframes to prototype-specific features within these tools, such as clickable links, transitions, and animations.
  • Wireframing : Create wireframes to communicate the basic elements and content of the interface without focusing on visual details.
  • Interactive Design: Use interaction design principles, including how users should navigate and interact with the interface. Create interactive elements such as buttons, menus, and forms within the prototype.
  • Usability Testing: Apply usability testing methodologies and the ability to design prototypes that can be tested with real users to gather feedback and make improvements.
  • User Flows and Scenarios: The ability to map out user flows and scenarios to ensure that the prototype addresses different user journeys and tasks.
  • Storyboarding: Proficiency in creating storyboards or user journey maps to visually represent the user's experience through the interface.
  • Version Control: Knowledge of version control systems or collaboration features within design tools to manage and track changes in the prototype.
  • Visual and Motion Design: Creating prototypes by incorporating motion and animations to demonstrate user interactions and creating the prototypes for various platforms and devices, including web, mobile, and desktop.