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Apple MacOS Content Production Engineer 
United States, California, Cupertino 
236224270

07.04.2025
- Build MacOS demo content packages for deployment to Retail stores - Create ad hoc scripts where needed. Provide requirements and iterate on architecture in partnership with engineering team, to develop, implement and test extensible systems for loading of content, settings, configurations and apps onto demo devices, across multiple locales at scale- Serve as Tier 3/4 escalation point for MacOS Digital Experience QA. Triage, and debug issues, ensuring root cause analysis and resolution
  • 10+ years of experience working on MacOS platform as a tooling engineer, system administrator, including troubleshooting and triaging Mac operating systems
  • Extensive experience with Mobile Device Management frameworks (JAMF preferred), deploying applications, configurations via packages over MDM
  • Demonstrated ability to ensure seamless device provisioning, configuration and system interoperability
  • Expert knowledge of UNIX/ LINUX environments and setup tools (ssh, telnet, rsync, etc), critical for system management and troubleshooting
  • Demonstrated proficiency in advanced Bash and Python
  • Able to navigate through functional and object-oriented programming languages, particularly Python, Swift
  • Understanding of integrated testing frameworks such as XCTest and pyTest
  • Experience with QA, specifically with developing testing strategies, frameworks and ensuring the delivery of high-quality software products
  • Ability to collaborate with various cross-functional teams and negotiate / document requirements for product roadmaps
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.