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Nvidia Engineering Manager Graphics Profiling Tools 
United States, Texas 
210481606

01.12.2024

What you'll be doing:

As a key member of the team, you will lead the technical design and implementation of numerous features working in an Agile/JIRA environment. In this role you can expect to:

  • Create and improve existing profiling tools for NVIDIA GPUs, enabling developers to quickly identify and resolve performance issues.

  • Collaborate closely with internal and external partners, including teams within NVIDIA such as the Compiler, Driver, and GPU Architecture teams.

  • Drive technology discussions and provide feedback on system architecture.

  • Accurately estimate and prioritize tasks in order to create realistic delivery schedules.

  • Write fast, effective, maintainable, reliable and well-documented object-oriented code.

  • Mentor and guide engineers, providing feedback on performance and career development.

  • Document requirements and designs, and review documents with key partners.

  • Meet with the QA Department to develop test plans for new features.

What we need to see:

  • Real passion for 3D graphics and low-level programming with 8+ overall years of relevant industry experience.

  • Excellent C/C++ programming skills.

  • 4+ years of relevant experience as a technical lead or manager, with a proven ability to effectively lead a team of engineers in a fast paced and dynamic environment.

  • Bachelor’s in Computer Science, Mathematics, or related engineering fields or equivalent experience

  • Ability to provide accurate estimates to ensure delivery of software on time.

  • Knowledge of 3D Graphics Algorithms and GPU Architectures, with proficiency in at least one 3D Graphics API such as Direct3D, OpenGL, or Vulkan.

  • Deep understanding of computer architecture concepts such as virtual memory, caches, registers, threads, and heterogeneous computing.

  • Experience writing, debugging and optimizing HLSL/GLSL shader code for gaming, device drivers, real-time systems or low level libraries.

  • Excellent written and verbal communication skills.

Ways to stand out from the crowd:

  • Experience developing drivers for GPUs.

  • Expertise in GPU low-level performance tuning/optimization, including profiling and debugging.

  • Background in the game industry or in a field that requires high-performance graphics.

  • Be able to demonstrate initiative and determination to get things done.

You will also be eligible for equity and .