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Apple Graphics Emulation Engineer 
United States, Texas, Austin 
196319006

13.06.2024
Minimum Qualifications
  • Understanding of CPU and/or GPU architecture and micro architecture.
  • Ability to write synthesizable HDL code.
  • Ability to debug hardware issues from waveforms.
  • Programming skills (preferred languages are C, Perl, Ruby, Python, System Verilog).
  • Experience with DPI.
  • Demonstrated ability to build emulation models, run tests on emulation machines, and debug issues in a schedule-oriented silicon design project with competing priorities.
  • Ability to debug emulation hardware, software, and silicon design issues.
  • Ability to interact with and drive vendor field service/AEs to address emulation hardware and software issues.
  • Minimum requirement of BS+ 3 years of relevant industry experience.
Preferred Qualifications
  • Ability to interface emulation hardware with virtual systems, simulation environment, and silicon validation.
  • Graphics knowledge; 3D graphics pipeline, OGL/OCL programming.
  • General verification skills.
Additional Requirements
  • Apple is an equal opportunity employer that is committed to inclusion and diversity. We take affirmative action to ensure equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics.