What you'll be doing - Proven modern C++ development skills
- Experience with Win32, Cocoa (Objective-C) or GTK
- The proven ability to foster and maintain cross-team partnerships with worldwide teams
- Native debugger experience to root-cause and solve difficult platform issues
- A passion for maintaining a rock-solid foundation while also moving the Unity Editor platform forward
What we're looking for - Collaborating daily with a team of senior engineers with extensive platform development experience
- From design to delivery, develop cross-platform API abstractions on Windows, macOS and Linux
- Keep the Unity Editor up-to-date on target operating systems by implementing support for new OS features and adapting to current OS design guidelines
- Support our existing users and partners by maintaining and improving our existing codebase
- Contribute to our team roadmap by working with Product Managers and partner teams worldwide to plan and deliver new authoring experiences for the Unity Editor
You might also have - C# development experience
- Postmortem debugging experience (Windows dump files, macOS/Linux core dumps)
- Installer authoring
- Performance testing experience
- Refactoring large legacy codebases
Additional information - Relocation support is not available for this position
- Work visa/immigration sponsorship is not available for this position
This position requires the incumbent to have a sufficient knowledge of English to have professional verbal and written exchanges in this language since the performance of the duties related to this position requires frequent and regular communication with colleagues and partners located worldwide and whose common language is English.
Gross pay salary$135,800—$203,600 USD