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What you will be doing:
Guide the design and implementation of a new LLVM based backend JIT compiler targeting NVIDIA GPUs
Design and develop new compiler passes and optimizations required to meet the high performance and low compilation time requirements of the compiler
Work with global compiler, hardware and application teams to oversee improvements and problem resolutions
Apply and adapt the latest compiler technologies to produce premier, robust, supportable compiler and tools
Get a chance to influence and work on new GPU architectures
What we need to see:
B.S. or higher degree in Computer Science/Engineering or equivalent experience
5+ years of compiler development experience including 3+ years of experience in LLVM with a focus in code generation
Expertise in LLVM code generation including instruction scheduling, software pipelining, register allocation, GlobalISel, TableGen, LLVM IR, and Machine IR (MIR)
Proficient in compiler design and in performance analysis tools
Excellent hands-on C++ programming skills applied to industry standard C++ compilers and development frameworks
Strong background in software engineering principles with a focus on crafting robust and maintainable solutions to challenging problems
Good communication and documentation skills and self-motivated
Ways to stand out from the crowd:
Masters or PhD preferred, with 5+ years of relevant experience
Experience developing compiler optimizations and code generation for GPUs
Experience in developing CUDA, DirectX, OpenGL/Vulkan applications
You should have strong interpersonal skills and be capable of leading and influencing others in the department
You will also be eligible for equity and .
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