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What you’ll be doing:
Lead a team which designs, develops, optimizes and validates features and/or bug fixes for our Linux GPU Device drivers collaborating with fellow software engineers.
Interact with internal and external partners to understand their use cases and requirements.
Collaborate with engineering teams, program and product management, and partners to define the product roadmap.
Continuously review and identify improvement opportunities in established processes, infrastructure, and practices to ensure the teams are executing in the most efficient and transparent manner.
What we need to see:
BS or MS degree or equivalent experience in Computer Engineering, Computer Science, or related degree.
Experience with Linux kernel / user mode device driver system software
8+ overall years industry experience and 5+ years of meaningful software engineering management experience leading large complex system software projects keeping functionality, security, performance and stability in mind.
Strong understanding of computer system architecture, operating systems principles (aka systems software fundamentals), HW-SW interactions and performanceanalysis/optimizations.
Excellent C/C++ programming and debugging skills in Linux.
Experience balancing multiple projects with competing priorities.
Flexibility to work and communicate effectively across different teams and time zones.
Background and strength with complex system-level software debugging across functionality, performance, security, scalability issues
Ways to stand out from the crowd:
Linux core/display kernel and user mode device driver experience
Linux graphics experience with Vulkan/OpenGL etc. software stacks
Open source contributions to the Linux kernel and/or other large software projects
Proven experience working breadth-first in the design and development of large, cross-functional systems software
Deep technical knowledge of system software, kernels, embedded systems
You will also be eligible for equity and .
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