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Microsoft Senior Technical Gameplay Animator- Gears War- Coalition 
Canada, British Columbia, Vancouver 
121951268

11.06.2024

Required Qualifications

  • Bachelor's Degree or Certificate in a related art/technical field AND 4+ years experience in related field working on computer games or entertainment.
    • OR equivalent experience.
  • 4+ years of experience in AAA video game development, creating and defining high-quality real-timegameplay


Preferred Qualifications

  • Real-time engine experience, ideally in Uneral Engine 5 creating animation blueprints.
  • Experience with Python is a benefit.
  • Experience with Rigging is a benefit.
  • Self-motivated, creative problem solver, great communicator.
  • Ability to give and receive constructive feedback.
  • Passion for the industry and an understanding of industry trends and technologies.

Art IC5 - The typical base pay range for this role across Canada is CAD $108,100 - CAD $199,700 per year.

Find additional pay information here:

Responsibilities
  • Collaborate with peers in the design and implementation of animation state machines, behaviors, and runtime solutions, in a manner that is consistent with studio best practices.
  • Collaborate with Engineers and Leads in the creation of animation behavior tools and techniques that allow the building of complex movement systems in a manner that is easily accessible to content creators.
  • Problem solve in-game animation implementation issues.
  • Support the animation team with any technical animation issues.
  • Look for opportunities to improve our animation pipeline and provide solutions for technical animation efficiencies and issues
  • Be a positive and creative force in the team, working in a manner that supports and encourages a diverse and inclusive culture.

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