Bachelor’s degree or equivalent practical experience.
2 years of experience with software development in one or more programming languages, or 1 year of experience with an advanced degree in an industry setting.
2 years of experience working with embedded operating systems.
2 years of experience with data structures or algorithms in either an academic, or an industry setting.
Preferred qualifications:
Experience analyzing GPU-accelerated applications like games, image processing, or general purpose GPU application.
Experience in developing and debugging code in C language.
Knowledge of the OpenGL ES, Vulkan, or OpenCL Application programming interfaces (API).