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Role and Responsibilities
You will own and contribute to end-to-end GPU silicon debug and post-silicon validation across complex SoC systems through diagnostic development and automation.
You are an innovator. You excel at bringing up and debugging GPU and SoC hardware/software systems, including Linux/Android kernel and firmware environments.
You are a problem solver. You enjoy distilling complex problems at the root cause by using tools like Lauterbach, scan chain, and waveform analysis for issue isolation and resolution.
You are forward-thinking. You challenge conventional methods by developing tools or scripts to automate GPU functional validation and SoC-level system tests—improving coverage, efficiency, and speed.
You take ownership in delivering high quality results. You proactively analyze SoC emulation scenarios to identify and resolve functional or performance challenges.
You are a team player. You proactively build cross-functional collaboration with design, verification, and software teams to drive resolution and continuous improvements for next-gen GPU designs.
You are a lifelong learner. You stay current with emerging technologies and continuously sharpen your skills through learning and experimentation.
Skills and Qualifications
5+ years of experience with a Bachelor's Degree in Computer Engineering or comparable field, or 3+ years of experience with a Master’s Degree, or 1+ year of experience with a Ph.D.
5+ years of experience inpre-silicon/post-silicondebug validation
GPU architectural knowledge and development experience
Experience with GPU and Microprocessor Debug using Logic Analyzer, Scopes, and other test equipment
Familiarity with GPU APIs (OGL, OCL, Vulkan) and GPU software stacks
Experience with C/C++/Object Oriented programming, Python, Shell Scripting
Availability to work on-site 5 days a week
Preferred experience:
Hands-on experience with System and board level bring up
Hands-on experience using debugger such as Lauterbach to debug software/SOC
Familiarity with performance and power measurement techniques
Familiarity with scanchain, array dump, HW debug techniques
Familiarity with emulator signal extraction from waveform techniques
Familiarity with IPXACT design documents and parser software development
Familiarity with GPU and Microprocessor Product and Test engineering
Programming skills: Linux, Android Kernel, BIOS, Firmware
Experience with Verilog, UVM
Experience with driving debug effort across design, verification and software organization
Total Rewards
This is an exempt position, which is not eligible for overtime pay under the Fair Labor Standards Act (FLSA).
U.S. Export Control
This position requires the ability to access information subject to U.S. export control restrictions. Applicants must have the ability to access export-controlled information or be eligible to receive a government authorization to access export-controlled information.
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Role and Responsibilities
As a Lead Memory Controller Architect/uArch, you will drive the design and development of advanced memory controller for cutting-edge technologies such as LPDDR5, LPDDR6, PIM (Processing in Memory), and beyond (DDR5, GDDR7, HBM4).
As a key player in this critical position, you will have end-to-end ownership for memory-controller architecture, including microarchitecture, RTL design, and performance/power optimization. You will work closely with cross-functional teams, such as system architects, verification, performance/power, and design implementation, to bring innovative ideas to life and develop cutting-edge memory technologies for Samsung's next-generation products. This role offers a unique opportunity to be at the forefront of the entire technology development cycle, allowing you to expand your expertise in memory controllers and push the boundaries of what is possible, shaping the future of memory technology.
Skills and Qualifications
With architecture scalability at the frontier of our design focus, our performance- and power-optimized IP solution gets integrated into complex semiconductor products, aiming to reach multiple market segments.
Being part of a new team of talented individuals with vastly diverse backgrounds and skill sets at a well-established global company means you have limitless room to explore, innovate, and expand role responsibilities to build technical expertise. With a big charter ahead, we get to do challenging work and solve unique problems in a highly collaborative and supportive environment. You will always be learning while helping us shape the team’s culture.
U.S. Export Control
This position requires the ability to access information subject to U.S. export control restrictions. Applicants must have the ability to access export-controlled information or be eligible to receive a government authorization to access export-controlled information.
These jobs might be a good fit

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Role and Responsibilities
As a Sr. Memory Controller Micro-Architect, you will lead the design and development of advanced memory controller for cutting-edge technologies such as LPDDR5, LPDDR6, PIM (Processing in Memory), and beyond (DDR5, GDDR7, HBM4).
In this high-impact role, you will have ownership and influence entire memory-controller related micro-architecture, RTL design, and performance/power optimization.As part of a true global task force, you will collaborate closely with system architects, verification, performance/power, design implementation, and other teams to transform bold ideas into next-generation memory technologies for Samsung. You are empowered to deepen your expertise in memory controller by being at the forefront of a full technology development cycle and redefining what’s possible.
Skills and Qualifications
With architecture scalability at the frontier of our design focus, our performance- and power-optimized IP solution gets integrated into complex semiconductor products, aiming to reach multiple market segments.
Being part of a new team of talented individuals with vastly diverse backgrounds and skill sets at a well-established global company means you have limitless room to explore, innovate, and expand role responsibilities to build technical expertise. With a big charter ahead, we get to do challenging work and solve unique problems in a highly collaborative and supportive environment. You will always be learning while helping us shape the team’s culture.
U.S. Export Control
This position requires the ability to access information subject to U.S. export control restrictions. Applicants must have the ability to access export-controlled information or be eligible to receive a government authorization to access export-controlled information.
These jobs might be a good fit

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Role and Responsibilities
As a GPU Performance Architect (Memory System), you will work as part of the GPU Architecture team where you will drive the modeling and analysis of memory-system features for a highly efficient mobile GPU. You have a curious mindset that thrives on navigating the unknown through innovation and continuous learning. You will contribute towards current and future plans strategy.
We believe in connecting your area of expertise with the right level and functional discipline that can empower you to grow. You will have the unique opportunity to explore and contribute to the graphics pipeline, while broadening your knowledge in different aspects of GPU development.
Skills and Qualifications
U.S. Export Control
This position requires the ability to access information subject to U.S. export control restrictions. Applicants must have the ability to access export-controlled information or be eligible to receive a government authorization to access export-controlled information.
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Role and Responsibilities
As a Sr. Memory ControllerMicro-Architect/LogicDesigner, you will contribute to the micro-architecture development and logic design of our advanced custom memory controller for LPDDR5/6. This is a senior level role where you will interact with the system architects, verification, performance/power and design implementation teams. You will be own and drive the critical memory controller related RTL design, performance and power optimization, and also work on logic debug and timing closure of the design. Solid engineer foundation and RTL design experience are desired for success.
Skills and Qualifications
With architecture scalability at the frontier of our design focus, our performance- and power-optimized IP solution gets integrated into complex semiconductor products, aiming to reach multiple market segments.
Being part of a new team of talented individuals with vastly diverse backgrounds and skill sets at a well-established global company means you have limitless room to explore, innovate, and expand role responsibilities to build technical expertise. With a big charter ahead, we get to do challenging work and solve unique problems in a highly collaborative and supportive environment. You will always be learning while helping us shape the team’s culture.
U.S. Export Control
This position requires the ability to access information subject to U.S. export control restrictions. Applicants must have the ability to access export-controlled information or be eligible to receive a government authorization to access export-controlled information.
These jobs might be a good fit

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Role and Responsibilities
The GPU Software team is looking for experienced Graphics Engineers with expertise in Vulkan and Ray Tracing to design, develop, and optimize graphics rendering engines for our next-generation products. As a key member of our graphics team, you will be responsible for developing high-performance, power-efficient, and scalable graphics solutions that meet the demands of emerging applications, including gaming, virtual reality, and augmented reality.
You will join a team that builds a framework using Vulkan for internal tooling and advanced graphics exploration. You will leverage your knowledge and passion for graphics, rendering, performance, and video games to contribute to the development of new GPU software features. Your responsibilities will include developing and optimizing Vulkan-based graphics rendering engines, integrating Vulkan drivers with our SoC and GPU architectures, and designing and implementing real-time ray tracing algorithms and techniques.
Key responsibilities include:
You will possess a strong knowledge of Vulkan, OpenGL, and/or DirectX.
You will design and develop real-time ray tracing algorithms and techniques for our graphics rendering engines.
You are skilled at software development in C/C++/Python. You will apply advanced knowledge ofLinux, and Android Operating systems for coding environment and target device development.
You are passionate about proactively collaborating with hardware and software teams on high-impact, large-scale projects and initiatives.
You enjoy applying best practices using git, gerrit (code reviews), continuous integration.
You take ownership in delivering high quality outcomes, including managing debugging driver failures and performance issues using code and graphics debugging tools.
You are organized and adept at providing high-level documentation and communications using common project management tools (JIRA, Confluence, Wiki, Chat, Email).
You are a lifelong learner who enjoy researching new API changes and trends in graphics for future GPU enhancements.
You bring fresh ideas to challenge past practices, approaches, and old ways of thinking to unlock new opportunities for product improvement or development flow.
Skills and Qualifications
5+ years of graphics software engineering experience with a Bachelor’s degree in Computer Science/Computer Engineering/relevant technical field, or 3+ years of experience with a Master’s degree, or 2+ years of experience with a PhD
5+ years of experience with programing skills (C, C++, Python)
5+ years of object-oriented and component-based design experience
Effective problem solving and communications skills
Experience with working directly with graphics APIs, graphics drivers or Game Engine subsystems for graphics (e.g., Vulkan, OpenGL, OpenCL, Metal, Direct X, ANGLE)
Experience writing GLSL, HLSL shaders
Strong understanding of graphics hardware
Deep knowledge of graphics algorithms and rendering
Deep knowledge of 3D math (including linear algebra)
Android application development and debugging experience
Graphics debugging experience using performance or frame inspection tools
Game Engine experience: Unity, Unreal, etc.
U.S. Export Control
This position requires the ability to access information subject to U.S. export control restrictions. Applicants must have the ability to access export-controlled information or be eligible to receive a government authorization to access export-controlled information.
These jobs might be a good fit

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Role and Responsibilities
As a Senior Coherent Interconnect Micro-Architect, you will be responsible for leading the micro-architecture development of custom coherent interconnect IP and/or last level cache blocks. In this role you will be interacting with the system architects, verification, performance/power and design implementation teams. You will be owning and driving the critical coherent interconnect related RTL design, performance and power optimization and also work on logic debug and timing closure of the design. Solid engineer foundation and RTL design experience are desired for success.
Skills and Qualifications
With architecture scalability at the frontier of our design focus, our performance- and power-optimized IP solution gets integrated into complex semiconductor products, aiming to reach multiple market segments.
Being part of a new team of talented individuals with vastly diverse backgrounds and skill sets at a well-established global company means you have limitless room to explore, innovate, and expand role responsibilities to build technical expertise. With a big charter ahead, we get to do challenging work and solve unique problems in a highly collaborative and supportive environment. You will always be learning while helping us shape the team’s culture.
U.S. Export Control
This position requires the ability to access information subject to U.S. export control restrictions. Applicants must have the ability to access export-controlled information or be eligible to receive a government authorization to access export-controlled information.
These jobs might be a good fit

Share
Role and Responsibilities
You will own and contribute to end-to-end GPU silicon debug and post-silicon validation across complex SoC systems through diagnostic development and automation.
You are an innovator. You excel at bringing up and debugging GPU and SoC hardware/software systems, including Linux/Android kernel and firmware environments.
You are a problem solver. You enjoy distilling complex problems at the root cause by using tools like Lauterbach, scan chain, and waveform analysis for issue isolation and resolution.
You are forward-thinking. You challenge conventional methods by developing tools or scripts to automate GPU functional validation and SoC-level system tests—improving coverage, efficiency, and speed.
You take ownership in delivering high quality results. You proactively analyze SoC emulation scenarios to identify and resolve functional or performance challenges.
You are a team player. You proactively build cross-functional collaboration with design, verification, and software teams to drive resolution and continuous improvements for next-gen GPU designs.
You are a lifelong learner. You stay current with emerging technologies and continuously sharpen your skills through learning and experimentation.
Skills and Qualifications
5+ years of experience with a Bachelor's Degree in Computer Engineering or comparable field, or 3+ years of experience with a Master’s Degree, or 1+ year of experience with a Ph.D.
5+ years of experience inpre-silicon/post-silicondebug validation
GPU architectural knowledge and development experience
Experience with GPU and Microprocessor Debug using Logic Analyzer, Scopes, and other test equipment
Familiarity with GPU APIs (OGL, OCL, Vulkan) and GPU software stacks
Experience with C/C++/Object Oriented programming, Python, Shell Scripting
Availability to work on-site 5 days a week
Preferred experience:
Hands-on experience with System and board level bring up
Hands-on experience using debugger such as Lauterbach to debug software/SOC
Familiarity with performance and power measurement techniques
Familiarity with scanchain, array dump, HW debug techniques
Familiarity with emulator signal extraction from waveform techniques
Familiarity with IPXACT design documents and parser software development
Familiarity with GPU and Microprocessor Product and Test engineering
Programming skills: Linux, Android Kernel, BIOS, Firmware
Experience with Verilog, UVM
Experience with driving debug effort across design, verification and software organization
Total Rewards
This is an exempt position, which is not eligible for overtime pay under the Fair Labor Standards Act (FLSA).
U.S. Export Control
This position requires the ability to access information subject to U.S. export control restrictions. Applicants must have the ability to access export-controlled information or be eligible to receive a government authorization to access export-controlled information.
These jobs might be a good fit