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Ux Researcher jobs at Playtika in Israel

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3 jobs found
07.07.2025
P

Playtika UI/UX Designer Israel

Limitless High-tech career opportunities - Expoint
New in-game features from concept to execution. UX flows, wireframes, and user journeys. UI components and custom-designed assets (not just layouts). Cross-team projects supporting live ops, monetization, and player engagement....
Description:
Responsibilities:

As a hybrid UI/UX Designer, you’ll take full ownership of features from wireframe to final design. You’ll collaborate closely with Product Managers, Artists, Developers, and Marketing to deliver end-to-end experiences that are both functional and visually engaging. This is a hands-on role with room for creative freedom and real impact.

You’ll work on:

  • New in-game features from concept to execution
  • UX flows, wireframes, and user journeys
  • UI components and custom-designed assets (not just layouts)
  • Cross-team projects supporting live ops, monetization, and player engagement
Requirements:
  • 4+ years of experience in UI/UX design (preferably in mobile games or apps)
  • Exceptional UI craft — ability to create original, production-ready assets
  • Strong visual design sensibility paired with solid UX thinking
  • Proficient in Figma and Photoshop
  • Confident presenting your ideas and design decisions

Nice to Have:

  • Background in gaming or mobile B2C products
  • Animation or motion design experience (Spine, After Effects, etc.)
  • Understanding of live game systems and monetization
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11.05.2025
P

Playtika UI/UX Designer Israel

31.03.2025
P

Playtika UX Researcher Israel

Limitless High-tech career opportunities - Expoint
Research Planning and Execution. Design and conductuser studies(e.g., interviews, usability testing, surveys) to explore player behavior. Plan and manageresearch projectsfrom end to end, including planning time budget, managing recruitment, and...
Description:
Responsibilities:

We're looking for acuriousandpassionateplayer insights, evaluateuser needs, and informproduct decisionsthat shape our mobile games.

  1. Research Planning and Execution
  • Design and conductuser studies(e.g., interviews, usability testing, surveys) to explore player behavior.
  • Plan and manageresearch projectsfrom end to end, including planning time budget, managing recruitment, and choosing research methods.
  1. Data Collection and Analysis
  • Gather bothqualitative data(e.g., user interviews, observation) andquantitative data(e.g., analytics, surveys).
    • Applystatistical methodsandthematic analysisto uncover trends and patterns in players' actions, motivations, and pain points.
  1. Communication of Findings
  • Translate complex research findings intoclear, actionable insightsfor diverse professional audiences (e.g., designers, product teams, executives).
  • Present the insights in acompelling way(e.g., written reports, visual summaries, workshops, or in-person presentations) to diverse stakeholders, from game designers to senior executives.
  1. Collaboration, Consultancy, and Stakeholder Engagement
  • Serve as asubject matter experton player behavior, motivations, and UX best practices to guide game design decisions.
  • Facilitateworkshopsorbrainstorm sessionsto help stakeholders understand player needs and integrate insights into product roadmaps.
Requirements:
  • Education :Master's degreein Human-Computer Interaction, Psychology, Information Systems, Cognitive Science, Human Factors, or a related field.
  • Research Skills :Excellent knowledgeof user research methodology (e.g., usability testing, interviews, surveys, focus groups, heuristic principles of human interface design) and willingness to learn more advanced techniques.
  • Experience witheye-trackingsoftwareandheat mapping toolsfor detailed visual behavior analysis.
  • Analytical Abilities : Comfort with analyzing bothqualitativeandquantitative data(e.g., survey statistics).
  • Software Skills : Experience withresearch and data tools(e.g., survey platforms, basic statistical software, video conferencing for remote testing).
  • Communication Skills :Strong written and verbal communication, with the ability to produce easy-to-understand findings.
  • Game Industry Knowledge : familiarity withgame design,UX in gaming, and the casual/social casino genre of mobile games.
  • Project Management : Experience inplanning and coordinatingmultiple tasks, timelines, and stakeholders for several parallel research projects.


Personal Qualities

  • Curiosity:Passionfor understanding what motivates people to play games and how they experience them.
  • Adaptability: Ability topivot quicklyand embrace new methods or changing project requirements.
  • Growth Mindset: Willingness to give and receivefeedbackand continually refine your research skills.
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These jobs might be a good fit

Limitless High-tech career opportunities - Expoint
New in-game features from concept to execution. UX flows, wireframes, and user journeys. UI components and custom-designed assets (not just layouts). Cross-team projects supporting live ops, monetization, and player engagement....
Description:
Responsibilities:

As a hybrid UI/UX Designer, you’ll take full ownership of features from wireframe to final design. You’ll collaborate closely with Product Managers, Artists, Developers, and Marketing to deliver end-to-end experiences that are both functional and visually engaging. This is a hands-on role with room for creative freedom and real impact.

You’ll work on:

  • New in-game features from concept to execution
  • UX flows, wireframes, and user journeys
  • UI components and custom-designed assets (not just layouts)
  • Cross-team projects supporting live ops, monetization, and player engagement
Requirements:
  • 4+ years of experience in UI/UX design (preferably in mobile games or apps)
  • Exceptional UI craft — ability to create original, production-ready assets
  • Strong visual design sensibility paired with solid UX thinking
  • Proficient in Figma and Photoshop
  • Confident presenting your ideas and design decisions

Nice to Have:

  • Background in gaming or mobile B2C products
  • Animation or motion design experience (Spine, After Effects, etc.)
  • Understanding of live game systems and monetization
Show more
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