Software Engineering Intern Generalist Embodied Agents Research - Fall jobs at Nvidia
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01.09.2024
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Nvidia Principal R&D Software Architect - Machine Learning VLSI United States, Texas
Invent and optimize new methods for chip- and block-level floorplanning with PPA (performance, power, area) optimization, across a suite of internal tools. These tools already outperform the industry's alternatives in...
Design, develop, test, and optimize software for our next-generation SoCs. In both pre-silicon and post-silicon phases of execution. Review architectural performance bottlenecks for various system wide workloads. Identify HW/SW policies...
Investigate opportunities to improve communication performance by identifying bottlenecks in today's systems. Design and implement new communication technologies to accelerate AI and HPC workloads. Explore innovative solutions in HW and...
Design and implement novel AI algorithms and models for general-purpose humanoid robots and embodied agents;. Develop large-scale AI training and inference methods for foundation models;. Optimize and deploy AI models...
Work on first solutions in the industry that bring exceptional performance and security improvements to the infrastructure used by leading applications. Develop new features and enable various technologies around data...
Research on AI models that will improve the quality and/or performance of real-time rendering. Research on deep learning-based approaches for real-time image generation. Prototype your AI models in real-time game...
Building tools and systems to support automated testing and improve the software engineering process. Build and improve driver verification infrastructure to advance the speed and effectiveness of automated testing. Work...
Invent and optimize new methods for chip- and block-level floorplanning with PPA (performance, power, area) optimization, across a suite of internal tools. These tools already outperform the industry's alternatives in...
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