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Systems Architect jobs at Apple

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893 jobs found
09.09.2025
A

Apple Systems Engineer Cloud Storage United States, West Virginia

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Description:
You will:Tackle complex challenges in distributed systems to deliver reliable, scalable, and performant storage solutions.Collaborate closely with teams within ASE and across Apple to understand requirements and integrate solutions.Design, implement, test, and debug software components for our storage systems.Write high-quality, maintainable code and actively participate in code reviews.Develop and review detailed design documentation for new features and system architectures.Participate in the qualification, deployment, and monitoring of software across large-scale production clusters.Benchmark, analyze, and optimize system performance, scalability, and resiliency.
  • Strong systems programming skills and a deep understanding of operating system fundamentals (memory management, concurrency, I/O, networking).
  • BS in Computer Science or equivalent experience, plus experience in system software development, OR an MS in Computer Science or equivalent experience.
  • Solid grasp of concurrency, parallelism, and distributed systems concepts (e.g., consensus, consistency models, failure modes).
  • Excellent communication skills, with the ability to articulate technical challenges and solutions clearly within the team and to stakeholders.
  • Hands-on experience with distributed storage solutions (e.g., Ceph, ScaleIO, GlusterFS, HDFS) is highly desirable.
  • Experience developing and managing applications on Kubernetes; experience writing CSI plugins is a plus.
  • Familiarity with using or contributing to cloud infrastructure technologies (e.g., AWS S3/EBS, GCP Cloud Storage/Persistent Disk, OpenStack Swift/Cinder).
  • Proficiency in Go (Golang) applied to systems-level development.
  • Experience building software solutions in other relevant languages such as Java, C/C++, Python, or Swift.
  • Experience operating and troubleshooting large-scale distributed systems.
  • Strong analytical and problem-solving skills.
  • A genuine enthusiasm for building high-quality, robust systems.
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09.09.2025
A

Apple Hardware Systems Design Electrical Engineer - iPhone United States, West Virginia

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Description:
This is a unique hardware design position that starts at product concept and continues all the way through to mass production. You will be at the center of iPhone product development with a critical impact on overall design. You will be leading designs that continually push the boundaries of technology and ultimately improve the iPhone user experience. You will be involved in design and integration of custom hardware into constrained systems. Working daily with multi-functional technology teams in a fast-paced environment. There will be opportunities for international travel.
  • BS Electrical/Computer Engineering or equivalent
  • 5+ years industry experience
  • Electrical engineering fundamentals including analog and high speed digital design
  • Broad experience across different applications and technologies
  • Design of complex system architectures
  • Strong desire to dive deep into system level issues and drive problems to closure in a team-based environment with a proactive attitude
  • Exposure to solving unwanted coupling and interference between subsystems
  • Proven track record of leading dynamic multi-functional teams
  • Ability to analyze solutions and make system design trade-offs
  • Familiarity with the challenges of taking a product from early architecture through to production
  • Hands on experience with lab test equipment to debug difficult/intermittent hardware issues
  • Schematic capture and rigid/flexible PCB layout
  • Fundamentals of Signal and Power Integrity
  • Low voltage power regulation and delivery
  • Prototype design and validation with custom silicon
  • Use of scripting languages to assist with hardware development
  • Excellent verbal, written, and presentation skills
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.
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09.09.2025
A

Apple Systems Software Engineer United States, West Virginia

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Description:
The ASE Compute team is seeking a seasoned software engineer to enhance our internal cloud infrastructure offerings. You will be accountable for the central components of an innovative high-performance batch compute platform, integrating the latest cloud hardware technologies with Apple's proprietary hardware and software. In this role, you will work with teams across Apple to deliver forward-looking, high-performance virtualized infrastructure, supporting the hardware and software teams that power the next generation of Apple devices. You'll partner with internal application teams to understand their requirements, co-design operating system features and data center infrastructure to meet your needs, and identify emerging technologies to incorporate into our services.
As a Systems Software Engineer, you will develop, debug, and maintain an in-house virtualized infrastructure platform. Your responsibilities will include:Designing, implementing, and optimizing virtualized compute offerings across a range of hardware typesWorking on reliability, scalability, resilience, security, and performance limits of infrastructure services, while maintaining curiosity about system operation and failureDeveloping benchmarks representative of real workloads, analyzing and improving scale, troubleshooting performance efficiency and resilience issues, and fine-tuning performance of low-latency, high-throughput virtualized workloadsConducting root cause analysis for on-server system failures and implementing preventive measuresParticipating in software release qualifications and large-scale software and hardware upgrades to production clusters
  • Demonstrated knowledge and experience in distributed systems and operating systems, applied to build stable, performant, and secure execution environments
  • Strong Linux / XNU development background, including kernel-level development
  • Familiarity with all aspects of software development, from architecture to deployment and maintenance
  • Ability to tackle and resolve complex issues across accelerator, virtualization, and networking layers, ensuring robust performance, stability, and security
  • Fluency in Go (Golang), Python, C++ or similar languages in a systems context
  • Quick learner and contributor to new code bases
  • Customer-focused thinking and strong problem-solving skills with attention to detail
  • Enthusiasm about upholding Apple’s standards in product quality, design, and user experience
  • Prior experience working with diverse hardware, operating systems, container runtimes (lxc, docker, containerd), and virtualization stacks (Qemu, KVM, Libvirt on x86, ARM)
  • Deep understanding and prior experience with node management agents (e.g., kubelet) and node orchestration solutions for managing large-scale infrastructures
  • Strong proficiency in Linux/Unix internals, administration, and troubleshooting
  • Strong knowledge of networking protocols and security best practices
  • Experience with measuring, analyzing, and optimizing performance in both host and guest environments
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09.09.2025
A

Apple Mechanical Systems Specialist United States, West Virginia

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Description:
The Mechanical Systems Specialist will support operational excellence across HVAC, plumbing, and fire life safety systems in over 200 buildings in the portfolio. This role involves vendor oversight, inspections, system troubleshooting, and documentation. The role will report to the Mechanical Systems Manager.- Foster and maintain excellent relationships with various stakeholders.- Provide technical support and system troubleshooting for mechanical and tenant infrastructure.- Assist in the development and execution of preventive maintenance programs.- Support inspections, energy audits, LEED surveys, and accessibility reviews.- Help manage vendor services and ensure compliance with contract specifications.- Identify and report mechanical system challenges, contributing to resolution planning.- Maintain detailed documentation for systems performance and regulatory compliance.- Stay informed on industry trends in HVAC and building automation.
  • Associate degree in mechanical engineering technology or related field, or equivalent practical experience.
  • Working knowledge of HVAC, plumbing, and mechanical system components.
  • Basic proficiency in building automation systems (BAS, BMS).
  • 3+ years of experience in facilities management or mechanical systems maintenance
  • 5+ years of experience in Facilities, Maintenance or related field
  • Ability to interpret and apply technical documentation, technical drawings and schematics.
  • Prior experience working across cross-functional teams.
  • Hands-on experience with facility maintenance or operations in a large building portfolio.
  • Familiarity with LEED standards, energy efficiency practices, and building codes.
  • Proficiency in Apple platforms including Keynote, Pages, and Numbers.
  • Demonstrated problem-solving skills with a proactive mindset.
  • Hands-on experience with CMMS (Computerized Maintenance Management Systems, Tririga or similar)
  • Strong communication and organizational skills.
  • Strong customer service orientation with attention to detail.
  • Willingness to adapt in a fast-paced, evolving environment.
  • Enthusiasm for learning and implementing new technologies.
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.
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09.09.2025
A

Apple GPU Architect United States, West Virginia

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Description:
As a GPU Micro-Architect, you define the fundamental building blocks of the next generation Apple GPU. You will define new micro-architectures and optimize existing ones while collaborating with experienced architects, designers, and modelers. The role requires the analysis of specific workloads across existing and new product categories to identify bottlenecks and opportunities for improvement. As a member of the GPU micro-architecture team, you will collaborate to improve our processes and look for ways to boost the productivity of the entire team.
  • We are looking for candidates with a BS and a minimum of 10 years relevant industry experience.
  • Strong background in GPU, CPU, or SIMD architectures.
  • Experience specifying micro-architectures.
  • We believe that there is power in teams working together so you must have strong communication, influence, and negotiation skills.
  • You will be setting direction thus you must be able to work in an environment of uncertainty and able to work through ambiguities.
  • Proficiency in high performance, low power designs.
  • Proficiency in VHDL/Verilog.
  • Deep expertise in one or more focused CPU/GPU areas. Areas could include ISA development, core/shader micro-architecture, texture pipeline, caching, or memory subsystem design.
  • Experience with GPU APIs, OpenGL, OpenCL, DirectX, Metal.
  • Proficiency in C/C++.
  • Proficiency in scripting languages such as Perl, Python, and Ruby.
  • We are a data driven group and believe in the power of individuals proving their own ideas; therefore we prefer you have relevant hands on experience with RTL or architectural modeling.
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.
Expand
Limitless High-tech career opportunities - Expoint
Description:
You will:Tackle complex challenges in distributed systems to deliver reliable, scalable, and performant storage solutions.Collaborate closely with teams within ASE and across Apple to understand requirements and integrate solutions.Design, implement, test, and debug software components for our storage systems.Write high-quality, maintainable code and actively participate in code reviews.Develop and review detailed design documentation for new features and system architectures.Participate in the qualification, deployment, and monitoring of software across large-scale production clusters.Benchmark, analyze, and optimize system performance, scalability, and resiliency.
  • Strong systems programming skills and a deep understanding of operating system fundamentals (memory management, concurrency, I/O, networking).
  • BS in Computer Science or equivalent experience, plus experience in system software development, OR an MS in Computer Science or equivalent experience.
  • Solid grasp of concurrency, parallelism, and distributed systems concepts (e.g., consensus, consistency models, failure modes).
  • Excellent communication skills, with the ability to articulate technical challenges and solutions clearly within the team and to stakeholders.
  • Hands-on experience with distributed storage solutions (e.g., Ceph, ScaleIO, GlusterFS, HDFS) is highly desirable.
  • Experience developing and managing applications on Kubernetes; experience writing CSI plugins is a plus.
  • Familiarity with using or contributing to cloud infrastructure technologies (e.g., AWS S3/EBS, GCP Cloud Storage/Persistent Disk, OpenStack Swift/Cinder).
  • Proficiency in Go (Golang) applied to systems-level development.
  • Experience building software solutions in other relevant languages such as Java, C/C++, Python, or Swift.
  • Experience operating and troubleshooting large-scale distributed systems.
  • Strong analytical and problem-solving skills.
  • A genuine enthusiasm for building high-quality, robust systems.
Expand
Discover your dream career in the high tech industry with Expoint. Our platform offers a wide range of Systems Architect jobs opportunities, giving you access to the best companies in the field, like Apple. With our easy-to-use search engine, you can quickly find the right job for you and connect with top companies. No more endless scrolling through countless job boards, with Expoint you can focus on finding your perfect match. Sign up today and follow your dreams in the high tech industry with Expoint.