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Apple GPU Systems Software Engineer Platform Architecture 
United States, California, Cupertino 
75372912

Yesterday
  • BS degree
  • Programming (C++/C) and scripting skills (Python)
  • Background in low-level software
  • Experience developing and debugging large, complex system software
  • 3+ years of relevant experience
  • Experience with parallel and concurrent programming
  • Understanding of a modern GPU pipeline
  • Experience with GPU hardware
  • MS or higher degree in CS or CE
  • Assembly experience
  • Knowledge of ARM and/or X86 architectures
  • Experience programming modern graphics APIs (OpenGL/Direct3D/Metal/Vulkan/..)
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.