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Key Responsibilities
Collaborate with a multidisciplinary team to develop high-quality visual assets for multi-platform games.
Design and implement user interfaces (UI) that enhance the gaming experience and align with the overall product and artistic vision.
Develop and maintain polished workflows and pipelines to ensure efficient art production for live operations (LiveOps) cycles.
Actively contribute to brainstorming sessions and provide creative input to enhance game aesthetics and user experience.
Mentor junior artists and provide guidance on best practices in game art and UI design.
Ensure cross-discipline collaboration to achieve cohesive and engaging game experiences
Efficiently manage time in an agile, fast-paced development environment.environment
Qualifications:
Proven experience as a game artist with a strong portfolio showcasing exceptional art skills and the ability to see through complete features.
Strong 2D asset creation skills. 3D knowledge is a plus.
Extensive experience in mobile gaming, with a deep understanding of the unique challenges and opportunities in this space. Experience in web development is a plus.
Experience with VFX and UI animations with tools such as Rive, Spine, After Effects or similar.
Strong knowledge of Unity or other similar game engines.
Proficiency in creating and implementing user interfaces (UI) that are intuitive and visually appealing.
Strong teamwork skills, with a demonstrated ability to collaborate effectively with other artists, designers, and developers.
Excellent problem-solving skills and the ability to adapt to new technologies and processes.
A proactive attitude towards learning and incorporating new techniques to enhance game art and UI.
Capability to adapt easily and proactively to new software and different tasks.
Tools:
Adobe Creative Suite
Unity or other similar game engine
Figma or other similar prototyping tool
Jira and Confluence
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