As a Senior 3D Game Artist at Moonloot you will...
Create textured, skinned and rigged environment and character models in low-mid poly geometry using Blender and in-house tooling
Maintain a given style across a variety of assets, and expand that style to fit the requirements of new assets
Recognizing what design requirements are needed for 3D models, and supporting art vendors and engineers with 3D visualization
Designing, creating, and integrating 3D models from start to finish
Rendering 3D assets for the game
You will work closely with the artists, designers, and engineers on the team, to develop, implement, set dress environments and characters with 3D assets
You will be the link between the artistic and technical teams and therefore it is vital that you are able to develop the needed systems and applications
Ideally, you are...
Available full time in Helsinki or open to relocate to Helsinki
Receptive to working independently and driving the visual style for the 3D assets
Able to communicate ideas clearly and effectively
Self-starter willing to find solutions and ask questions when needed
A person with attention to detail and a desire to make excellent games
An artist proficient with Blender and Unity Engine
Skills & Requirements:
Portfolio demonstrating wide variety of 3D art on mobile games
Shipped games as a Senior 3D Artist in mobile games
Strong game design and communication skills
Experience in testing and debugging your own work, and solving problems and fixing bugs
Performance testing and optimizing 3D assets for mobile platforms