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Day-to-day work will apply your diverse technical art skills to a content production team. As a Procedural Asset Artist, you’ll play a meaningful role in each phase of your projects, working from concepts to build parametric "generator assets'” that can be delivered across multiple classes of devices.
While your focus will be on building real-time 3D experiences, you’ll also work with our Developers and Designers to build pipeline tools and processes to expand the offering of scalable procedural content at Unity. You’re an expert technical artist and animator that owns work, helps guide others, and has an eagerness to learn and grow. You have the confidence and skills to champion and drive outstanding interactive and linear narrative experiences.
What you’ll be doing
What we’re looking for
You might also have
This position requires the incumbent to have a sufficient knowledge of English to have professional verbal and written exchanges in this language since the performance of the duties related to this position requires frequent and regular communication with colleagues and partners located worldwide and whose common language is English.
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