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Microsoft Principal Design Architect 
United States, Washington 
9373325

10.09.2024

As afor theXbox Design team, you will:

  • Be a pathfinder. As a curious and passionate learner, you will often be the first to innovate, discover a new UX pattern or unlock a customer solution. When you do this, you’ll create a path for others too.
  • Influence and impact through making. As a team of makers, we believe in the value of showing and sharing experiences through design. Your story telling will be customer focused and articulate their journey.
  • Partner across the design org. Your work will naturally intersect with experienced leaders across the gaming organization. You are a natural design collaborator.
  • Establish effective processes. Design systems and process are constantly evolving. You improve and integrate design flows to lead the industry.

Required/Minimum Qualifications:

  • Bachelor's Degree in Industrial Design, Product Design, Human Computer Interaction, User Experience, Interaction Design, or related field AND 8+ years experience working in product or service design
    • OR Master's Degree in Industrial Design, Product Design, Human Computer Interaction, User Experience, Interaction Design, or related field AND 6+ years experience working in product or service design
    • OR equivalent experience (e.g., demonstrated experience working in product or service design or using design thinking to solve problems).

Preferred/Additional Qualifications:

  • Deep knowledge of UX design
  • Advanced level proficiencies in Figma
  • Ability to quickly produce elegant and easily understood artifacts, both personally and via the design team
  • Cross-team and cross-discipline communication skills and understanding of related business and technology processes
  • Confident presentation skills to all levels of an organization
  • Innate curiosity for UX and UI
  • Inclusive design experience
  • 15+ years in Product Design preferred

Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here:Microsoft will accept applications for the role until September 11, 2024.


Responsibilities
  • Set a creative and experiential vision for gaming services across PC, Mobile, Smart TV, Web, Console and more
  • Design experience ecosystems that span multiple products
  • Mentor and train creative staff at all levels
  • Collaborate across teams and disciplines with peers and authorities in monetization, brand, marketing, development, etc.
  • Partner closely with product leads to set the vision and agenda for the overall product
  • Craft scenarios, flows, information architecture diagrams, wireframes, prototypes, UI pattern libraries, interaction guidelines, and other artifacts
  • Empower rapid prototyping with appropriate level of detail: translating abstract ideas to visual assets that allow the product team to rapidly converge
  • Foster implementation of emerging AI tools that compliment and accelerate designer workflows
  • Communicate and execute strategic design direction to Microsoft’s gaming leadership team
  • Embody our