As a Research Scientist at RL, you are expected to have breadth and depth of scientific background in one or more areas such as human perception, cognition, motor control and movement. You will be leveraging this background in service of defining, assessing and enhancing the form, function and dynamics of our hardware and software. You must be a data expert, and creatively develop metrics for investigating novel challenges in a variety of areas, including sensors, displays, wearable device form factors, etc. You will break down ambiguous problems and master research methods, including but, not limited to, design of experiments, expert review, psychophysics & threshold detection, biomechanics & ergonomics, and safety research approaches.
UX Research Scientist, Reality Labs (PhD) Responsibilities
In Reality Labs, the focus areas of UX research scientists can vary from health and safety to biomechanics & ergonomics to input & interaction. Regardless of focus area, the primary responsibility is to develop frameworks that clearly define the trade space between user variables and technology variables
Collaborate and work with cross-functional product teams to identify user goals and envision needs, create research frameworks and develop new methodologies for investigating novel challenges
Develop ergonomic, perceptual, or psychological research studies by utilizing appropriate methods, which may include experimental design, psychophysics and threshold detection, motion tracking and kinematics analysis, behavioral analytics, expert review and relevant safety research approaches
Develop and track metrics for quality of performing fundamental Augmented Reality/Virtual Reality tasks such as spatial navigation, input & interaction, and beyond
Investigate effects of human multisensory interactions, attention, and control dynamics on performance and safety of doing such tasks
Analyze rich and multidimensional data, develop descriptive and analytical models, and shape actionable insights from research findings
Effectively communicate outcomes and insights from studies, support decision-making and help setting specifications for Reality Labs hardware and software products, drive measurable impact on the user experience
Create close partnerships with a variety of leadership, research and product stakeholders to ensure a broad understanding of the product needs and priorities while driving UX goals
Minimum Qualifications
Currently has or in the process of obtaining a PhD in Cognitive/Experimental Psychology, Cognitive Science, Kinesiology, Biomedical Engineering, Industrial Engineering, Human-Computer Interaction or a closely related scientific or engineering field. Degree must be completed prior to joining Meta.
Demonstrated scientific background in human multi-sensory perception, cognition, motor control and movement, the experience applying such knowledge in analyzing and interpreting relevant human behaviors associated with novel systems
Experience in experimental design, psychophysics, behavioral analytics, and proficiency with inferential statistics
Proven track record of rigorous scientific research, including development of metrics for psychophysical and empirical behavioral measurements
Demonstrated communication skills as well as proven interpersonal skill
Experience in conducting research for novel products headed to market
Must obtain work authorization in country of employment at the time of hire, and maintain ongoing work authorization during employment
Currently has, or is in the process of obtaining a Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience. Degree must be completed prior to joining Meta.
Preferred Qualifications
Training and experience in related techniques such as eye tracking, body motion tracking, postural stability measures, human motor control and kinematics analysis, EMG and other biometric sensing technology, and physiology measures
Experience in research for emerging technologies, AR/VR/MR or wearable technology
Experience in research across full product life-cycle
$117,000/year to $173,000/year + bonus + equity + benefits
Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base hourly rate, monthly rate, or annual salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base compensation, Meta offers benefits. Learn more about at Meta.