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Microsoft Principal Software Engineering Lead 
United States, Washington 
378203927

10.09.2024

At Mojang Studios, the creators of Minecraft,to build a better world through the power of play.

are responsible forour platform abstraction of foundational systems such as memory, threading, file I/O, audio, and input, using yourspanning high-level C++ architecture to low-level CPU

In the end,

  • Bachelor's Degree in Computer Science, or related technical discipline AND 6+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, JavaScript, or Python
    • OR equivalent experience.

Preferred Qualifications:

  • 6+ years of experience developing in C++, preferably cross-platform.
  • Knowledge of the architecture and development of modern game engines.
  • Extensive troubleshooting and debugging skills
  • Experience driving cross-org and cross-discipline communications
  • Prior experience as a people manager of software developers
  • shippedvideo gametitles as a software developer or people manager

Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here:Microsoft will accept applications for the role until September 20, 2024.


Responsibilities
  • Model best-practices of software engineering to your team, coach them in their own career development, and care about their well-being and aspirations.
  • Be reliably proficient in the development of video game engine features for the rest of your team, contributing to architecture and implementation as necessary.
  • objectivesand key results for your team, prioritizing feature-workand bugs according to the team'scapacity
  • Drive clarity on expectations and requirements for your team, providingtimely, positive, and constructive feedback.
  • integrityand accountability.

Embody our