About the position
We’re looking for an experienced and highly-skilled Unreal Tools and Infrastructure Engineer to help us accelerate the development of our game. We want someone who is not only a proficient coder, but also someone who can take the time to understand the needs of everyone who contributes to the game and can craft both backend and frontend solutions that accelerate the efforts of engineers and content creators alike.
Requirements- 5+ years experience developing multiple AAA games
- Experience shipping one or more titles as tools engineer with a focus on efficient team pipelines in Unreal Engine
- Experience building workflow utilizing cloud computing platforms like AWS
- Exceptional communication, cross discipline collaboration and leadership skills
- Extensive experience with Unreal Engine
- Expert level skills in C++Passion for playing, incubating, building, and shipping video games
Bonus Skills- Experience working broadly with Unreal Engine (gameplay, UI, animation)
- Strong workflow user experience sense
- Strong understanding of lightweight production/team process
- Experience working with early or unreleased game platforms
- Full stack/backend services expertise - experience using open-source tools such as Kubernetes, Docker, Kafka, etc.
- Experience with content creation tools (Maya, Blender, etc) and developing content pipelines
- Fluency in Java, C#, or Python
Our compensation structure consists solely of an annual salary; we do not have bonuses. You choose each year how much of your compensation you want in salary versus stock options. To determine your personal top-of-market compensation, we rely on market indicators and consider your specific job family, background, skills, and experience to determine your compensation in the market range. The range for this role is $90,000 - $600,000.