As a Creative Developer, you will focus on many core areas. Among them, you will work between Human Interface Design, Content Design, and Engineering to drive design automation progress forward using prototyping and quick iteration through homemade tools or utilities needed to cross-functionally visualize the deliverables, gather feedback from stakeholders, iterate, and ultimately ship to customers. Additionally, you will build web and native macOS Apps to create efficiencies in production design processes, and automate artwork at a large scale. You’ll develop Photoshop and After Effects scripts, Sketch plugins and macOS services to cut down on repetitive work, and boost productivity of Editorial and Production Design Teams, and prototype solutions for artwork systems in the context of Apple Media Products Services UI. In addition to this you will maintain new and existing software, and distribute new releases as new versions of macOS, Photoshop, Sketch and other tools are released. You’ll work to find solutions to automate interactions between different web and native applications, and use internal content APIs to download, process and upload art to different systems. You’ll collaborate to create and maintain documentation for new and existing apps and tools, and be available to support questions from team members, and take feedback on bugs and enhancements.