Deliver high quality 2D animations of characters, props, and UI elements, using Spine and Unity softwares;
Achieve appealing and smooth animations by making use of existing game art assets;
Work together with the Art Directors, Product and Monetization managers, and suggest innovative animation ideas in the game;
Work according to an organised workflow and requirements outlined by the Tech Art team, making sure that the animations are implemented seamlessly into the game;
Be a humble and team player that fits, preserves and enriches the teamwork culture within the company.
Requirements
Proven experience in Adobe CS package: After Effects, Photoshop, Premiere;
Excellent skills of creating eye-catching animations (characters, props, backgrounds);
Strong understanding of animation principles;
Working knowledge of Photoshop (ability to separate assets from art, making them ready for animation);
Versatile and can adapt to various styles of animation and looks;
Attitude to develop and grow, receive feedback, push for quality, and raise the bar;
Strong written and verbal communication skills in English;
Willing to undergo Unity and Spine training.
Advantages:
VFX skills;
Experience with Unity;
Experience with Spine;
Some design/drawing/painting skill;
Prior experience of working for mobile games.
Benefits
Join a global, data-driven company with a unique product and a strong R&D center;
Work in an exceptional, innovative, and dynamic environment;
Enjoy full transparency and open communication with colleagues;
Take advantage of tremendous opportunities for growth and career advancement;
Influence and help build personalized product experiences for millions of users.
We offer:
Generous compensation; paid vacation and sick leaves;
Comprehensive medical and life insurance for you and your family members;
MultiSport Plus card;
Comfortable office located on 20, Prosta street, Warsaw;
Free daily breakfasts and lunches in the office and fully stocked kitchen with snacks, fruits, etc;