Responsibilities:- Create character animations and UI animations in Spine;
- Create mockups for UI animations in Adobe After Effects;
- Create UI animations in Unity and implement them;
- Oversee, review and fix art assets created by other team members;
- Collaborate closely with the development team (providing feedback, technical fixes in animations);
define the visual aspect of the game.
Requirements:- 3+ year of experience as an Animator;
- High level of proficiency in Spine;
- Experience in creating UI animations; creating mockups in Adobe After Effects and
- then provide all assets on Spine and Unity (if it necessary) for developers team;
- Good Adobe After Effects knowledge;
- English – Upper-intermediate spoken and written.
Nice to have:You’ll join a team of leaders in the field, and enjoy amazing benefits, some are listed below:
- A competitive salary and performance-based bonuses;
- Hybrid working mode: Two days from our office, located in the heart of Warsaw (Browary Warszawskie), and three days from anywhere, per week
- All you can eat! Breakfasts, lunches, desserts, snacks and much more in our Playtika-only cafeteria
- Access to PlaytiCafe where all of your coffee (and other refreshments) dreams come true;
- Six “Power Up” long weekends for all, and additional day off for your birthday month;
- Private medical healthcare and three additional sick leave days;
- A wellness program in the office: yoga classes, massage chairs and zerobody room;
- Gaming room with a variety of activities;
- Flexible working hours and monthly happy hours;
- Work permit assistance for employees;
- Corporate celebrations, team buildings, and fun activities.