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Apple Metal GPU Compiler Driver Engineer 
United States, California, Cupertino 
764440045

19.05.2025
You will apply your knowledge of computer graphics, general-purpose computing, or compilers to implement high performance software that drives Apple-designed GPUs, enable cutting-edge uses cases, streamline compilation and on-device application load or run times.
  • Technical/Engineering BS, MS, PhD or equivalent industry experience
  • Understanding of the graphics and/or compilation pipeline
  • Programming knowledge of C/C++
  • Understanding of operating systems and computer architecture fundamentals
  • GPU programming with Metal Shading Language, CUDA, HLSL or GLSL
  • Experience with either Metal, DirectX, Direct Compute, Vulkan, or OpenGL/CL
  • Carry forward highly complex software debug efforts
  • Excellent written and oral communication to explain analytical outcomes and technical roadblocks, clearly and concisely, across multiple audiences
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.