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Samsung Game Optimisation Engineer - Month Contract 
United Kingdom, England, Borough of Spelthorne 
754235490

08.05.2025

Role and Responsibilities

  • Develop game engine plugins, Android APIs and demos to facilitate game development

  • Analyse mobile games and provide developers with meaningful performance insights.

  • Optimize performance game engines and AAA mobile games.

  • Develop R&D projects with a focus on game performance improvements.

  • Support Developer Relations activities e.g. Talks, tutorials and technical blog posts.

Required Skills

  • A degree in Computer Science, Electronics, Mathematics, Engineering or any related discipline (an equivalent period of industrial experience may be substituted).

  • Experience developing high fidelity games with a commercial game engine (preferably engine development).

  • A solid knowledge of modern C++ (and Object Orientated Design)

  • Practical understanding of game engine technologies and pipelines (graphics, physics, collisions etc.)

  • Experience with Android development tools (ADB, Gradle etc.)

  • Extensive optimization experience and proficiency with profilers (Perfetto, Streamline etc.).

  • Solid understanding of cache coherency, branch prediction, multithreading.

  • Ability and desire to travel to support game companies.

Desirable Skills

  • Familiarity with Java and C#

  • Knowledge of Arm 64-bit architecture

  • Experience using Unity and/or Unreal Engine

  • Familiarity with Graphics APIs

  • Data Oriented Design and SIMD knowledge is a plus

Contract type:12 month contract via agency (inside IR35)


Hybrid Working Policy:3 days onsite and 2 days working from home weekly

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