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Job Area:
Engineering Group, Engineering Group > Software Engineering
As a leading technology innovator, Qualcomm pushes the boundaries of what's possible to enable next-generation experiences and drives digital transformation to help create a smarter, connected future for all. As a Qualcomm Software Engineer, you will design, develop, create, modify, and validate embedded and cloud edge software, applications across sub system – Multimedia, AI and Computer Vision, and/or specialized utility programs that launch cutting-edge, world class products that meet and exceed customer needs. Qualcomm Software Engineers collaborate with systems, hardware, architecture, test engineers, and other teams to design system-level software solutions and obtain information on performance requirements and interfaces.
Minimum Qualifications:
• Bachelor's degree in Engineering, Information Systems, Computer Science, or related field.
Preferred Qualifications:
1+ year of experience with Programming Language such as C, C++.
1+ year of experience with Multimedia frameworks (Android, Tizen or any other OS), understanding/knowledge of under lying HALs (Camera, Audio, Video, Graphics/Display, CV, and USB/UVC).
1+ year of experience with Android frameworks. Understanding of AIDL/HIDL, Binder, developing System and Vendor services, writing the Java/JNI Bindings.
1+ year of experience with AI Inference frameworks – Pytorch, Tensor flow lite. Understanding of AI concepts/fundamentals, different AI model architectures, tensor layout, tensor conversion. understanding the math required for tensor processing etc.
1+ year of experience with building AI applications (vision and audio based), different types of AI model architectures - traditional (classification, detection, segmentation, pose-net) and new class of AI models (Gen AI), understanding of pre and post processing of tensors required to integrate AI model in end to-end pipelines with different types of media sources (camera, audio, text etc.)
1+ years of experience with Linux System level programming, multi-threading, concurrent execution, DMAs/IONs, different IPCs – Binder, gRPC, zero copy mechanism etc.
1+ year of experience with writing GLES/GLSL Shader Programming, programable Gfx pipeline.
1+ year of experience with writing Vulkan Shaders, programable Gfx pipeline.
Principal Duties and Responsibilities:
Applies Software knowledge to assist and support the design, development, creation, modification, and validation of embedded and cloud edge software, applications, and/or specialized utility programs.
Design and develop multimedia, AI and Computer vision applications using standard SDKs & frameworks.
Design and develop GStreamer based plugins.
Designs and develop software features for various categories of IOT products and systems.
Participates in the design, coding for the features, unit testing, debugging the software bugs, and integration efforts to ensure projects are completed on schedule.
Assist in performing code reviews and regression tests as well as the triaging of issues to ensure the quality of code.
Collaborates with others project team members to accomplish project objectives.
Writes technical documentation for Software components/features.
Level of Responsibility:
• Works under supervision.
• Decision-making affects direct area of work and/or work group.
• Requires verbal and written communication skills to convey basic, routine information.
• Tasks require multiple steps which can be performed in various orders; some planning, problem-solving, and prioritization must occur to complete the tasks effectively.
Qualcomm expects its employees to abide by all applicable policies and procedures, including but not limited to security and other requirements regarding protection of Company confidential information and other confidential and/or proprietary information, to the extent those requirements are permissible under applicable law.
:
$94,200.00 - $141,200.00
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