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Facebook Embedded Software Engineer 
United States, Washington 
667913476

Yesterday
Embedded Software Engineer Responsibilities
  • Develop bare metal and RTOS-based embedded software and algorithms in the areas of cameras, sensors, display, graphics, memory, I/O, bootloader, and power management.
  • Support the bring-up of Meta's Wearables' form-factor and non-form-factor hardware platforms, as well as accessories.
  • Improve code coverage, CI infrastructure, and implementation, and conduct quality/reliability tests.
  • Involve bug triaging andtroubleshooting.
  • Provide feedback to the silicon and hardware teams on architecture, system and IP design, circuit design, power, and performance based on product use cases to improve SoC and hardware design.
  • Collaborate with cross-functional teams to drive firmware solution convergence across products and platforms.
Minimum Qualifications
  • Requires a Bachelor's degree (or foreign equivalent) in Electrical Engineering, Computer Science or related technical field
  • Completion of one university-level coursework, research project or internship must include experience in the following:
  • 1. Write and debug complex systems software in C, C++, and Python
  • 2. Implement embedded software solutions for bare-metal and RTOS environments
  • 3. Perform prototyping, validation, integration, bring-up, and configuration of custom silicon SoCs on platforms such as FPGAs, emulators, and development boards
  • 4. Apply expertise in system software for complex Asymmetric Multiprocessing Systems (AMPs) with mixed architectures
  • 5. Write systems software for Zephyr, FreeRTOS, and AOSP across architectures such as ARM, RISC-V, Xtensa, and x86
  • 6. Hands-on coding experience with peripherals such as UART, SPI, CSI-2, i2c, GPIO, USB
  • 7. Experience with lab instrumentation such as oscilloscopes, logic/protocol analyzers for debugging embedded systems at HW level
  • 8. Experience with wireless and wired communication protocols,TCP/IP, Ethernet, Bluetooth and 802.11
  • 9. Experience across topics including computer graphics, computer vision, or machine learning
  • 10. Experience with silicon, device manufacturing, and low-power SoCs
  • 11. Experience with prototyping or pre-silicon environments (FPGAs, simulation, or emulation)
  • 12. Experience with embedded DSP, CPU, and GPU architectures
About Meta

$223,379/year to $240,240/year + bonus + equity + benefits
Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base hourly rate, monthly rate, or annual salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base compensation, Meta offers benefits. Learn more about at Meta.