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Apple Design Engineer iOS / Prototyper 
United States, California, Cupertino 
610863349

30.06.2025
  • 5+ years experience building apps or prototypes for Apple platforms — iOS, tvOS, macOS
  • Experience with Metal Framework and writing Metal Shaders for visual effects, custom filters, and real-time 3D graphics
  • Proficiency with Swift, SwiftUI, and UIKit
  • Experience building polished, responsive UIs with attention to detail and motion
  • Ability to work closely with designers and iterate quickly on ideas
  • Strong programming skills, and a passion to learn new & evolving technologies
  • Effective time management with an ability to spearhead multiple projects
  • Experience with RealityKit, Reality Composer, SceneKit, or ARKit
  • Background or familiarity in 3D graphics or game development (e.g., Unity or Unreal Engine)
  • Scripting tools experience (e.g., for prototyping workflows or macOS apps)
  • Experience importing/exporting files from AfterEffects, Cinema 4D, Maya, Photoshop
  • A sharp eye for UI and interaction design with a strong sense of motion, detail, and timing
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.