Responsibilities: * Adding optimizations in machine learning computation graph. * Defining and implementing APIs in Metal Performance Shaders Graph, investigating new algorithms. * Developing and maintaining MLIR dialect in Apple and open source with upgrades using latest LLVM. * Performing in-depth analysis, compiler and kernel level optimizations to ensure the best possible performance across hardware families. * Tune GPU and Neural Engine accelerated compute across products. * Tuning the cost model and optimizing runtime dispatch to multiple IPs to get best performance on Apple Silicon.Intended deliverables: * GPU Compute acceleration technology. * Apple Intelligence implementation and acceleration. * Optimized compute graphs across products.