At least 8+ years of relevant industry experience with the following:
Programming skills and knowledge of C++ or Swift
Experience developing core 3D systems for realtime interactive apps such as ECS, animation, gameplay, input, networking or rendering
Proficient in mathematics for 3D realtime applications (linear algebra)
Understanding of CPU/GPU hardware architecture and how that affects solutions
Excellent communication and collaboration skills
Experience building tools for real-time engines.
Experience in writing tools and/or scripting for DCCs (Maya, Houdini, Blender)
BS in Computer Science, Computer Graphics, or a related field
MS in Computer Science, Computer Graphics, or a related field, or PHD
Familiar with 3D graphics API ( Metal, OpenGL, DirectX, CUDA, CG, or Vulkan)
Experience building and maintaining game engines
Experience working with artists and designers
Proven track record of innovation in 3D development or related fields.
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.