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Apple Distributed Build Systems Engineer - Software Assembly & Packaging 
United States, California, Cupertino 
533836755

Yesterday
Minimum Qualifications
  • 3+ years of industry experience, a Graduate degree, or equivalent experience preferred
  • Strong software architecture and coding abilities.
  • Interest in build systems, cloud services, and other high-performance system software.
  • Excellent collaborative skills, with strong written and verbal communication.
Preferred Qualifications
  • Experience or interest in traditional and/or distributed build systems such as Make, CMake, Bazel, Buck, etc.
  • Experience with high-performance strongly typed languages such as Swift, Rust, C++, Scala, or others.
  • Experience in systems programming (e.g., operating systems, kernel development, compilers or package managers).
  • Experience with SDK or framework development used by other developers.
  • Experience with writing performance-critical components such as game engines.
  • Experience with reliable, scalable, distributed systems
Pay & Benefits
  • At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $175,800 and $312,200, and your base pay will depend on your skills, qualifications, experience, and location.Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.
  • Apple is an equal opportunity employer that is committed to inclusion and diversity. We take affirmative action to ensure equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics.