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Apple Junior Designer Marcom 
United States, California, Sunnyvale 
482378347

Yesterday
The Junior Designer is an integral member of the team creating innovative and compelling work from ideation to execution. In this role, you will become instrumental in developing work that inspires the customers for one of the most beloved brands. RESPONSIBILITIES:- You will brainstorm, coordinate, and collaborate frequently in order to bring to life Apple’s key elements of design and art direction.- Under the direction of senior staff, executing graphic design layouts, graphics, and systems. Contributing to Apple graphic design projects from conception to completion.- Frequently multitasking on design projects that require creative problem solving, robust craft, and a high attention to detail.- Required to adapt quickly to new information and creative direction to apply it to design presentations and deliverables.Note: This is a one-year, full-time position as part of the Junior Designer Program. Permanent employment may be offered at the end of the year, though is not guaranteed.
  • 0-1 year of graphic design experience, with a working knowledge of the principles of graphic design, branding, and art direction
  • Prior internship(s), group or personal project exposure, and/or similar working experience with a design focus
  • A portfolio of work exhibiting design, branding, and/or art direction projects
  • Excellent skills with design software, primarily the Adobe Creative Suite
  • BA or BFA degree in Graphic Design or a related field
  • You are curious and passionate about design — with a keen awareness of the evolving landscape of available tools, technologies, resources, and trends.
  • You are a motivated and driven designer that collaborates well with a team to find simple solutions to complex problems.
  • Ability to articulate ideas in a clear manner, engage in healthy debate, and accept directional feedback.
  • Ability to produce design projects with sharp written and verbal communication, organization, and attention to detail
  • Cinema 4D, 3D software, and animation skills are a plus.
At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $35.10 and $52.65/hr, and your base pay will depend on your skills, qualifications, experience, and location.Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.