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Nvidia System Software Engineer Graphics Developer Tool - New College Grad 
United States, Texas 
464417275

24.06.2024

What you’ll be doing:

  • Innovate and improve our profiling library with new features to allow NVIDIA's customers to extract the best performance out of their applications

  • Design, implement, and verify new performance metrics and collection methods for GPUs and SOCs

  • Develop metric test coverage by writing directed test applications to exercise different parts of GPU pipeline

  • Work on validation of NVIDIA GPU hardware features that are incorporated into our tools library

  • Work with NVIDIA's Architecture and Developer Technology teams to improve data collection methodology for Nvidia's next-gen chips

What we need to see:

  • Pursuing a B.S. or M.S. in Electrical Engineering/Computer Science (or equivalent experience)

  • Strong programming ability in C++

  • Solid understanding of computer architecture (e.g.: x86, ARM CPUs, GPUs)

  • Project or work experience in programming GPU hardware

Ways to stand out from the crowd:

  • Knowledge of a GPU API's such as: CUDA, OpenCL, OpenGL, Direct3D, Vulkan

  • Experience in performance analysis, particularly of GPU applications

  • Prior experience authoring developer tools, particularly for GPUs or games

  • Experience working in device drivers, realtime systems, game console middleware, or other low level library development

  • Understand game engine core technologies as it applies to GPU hardware

You will also be eligible for equity and .