As an engineer on the Design Tools team, you’ll build, design, and refine features in SF Symbols, Asset Catalogs, and internal design tools that enable the unique experiences of Apple Platforms. You’ll integrate feedback from customers and Apple’s internal design and engineering teams to improve our applications. You'll represent your team cross functionally, working with colleagues across Apple as we advance our tools and SDKs. You’ll shape our SDKs, and enable innovative new features in applications across our platforms through tools.You’ll be most successful as a self-motivated engineer with initiative and a solution oriented approach. You'll thrives in a supportive, respectful, and balanced work environment with interesting and ambitious problems to tackle. You’ll have constructive design discussions, learn from your team, and use your experience to make sound engineering decisions.At Apple, you’ll have access to the engineers who create Apple's frameworks, tools, and operating systems stack, bringing an incredible amount of knowledge, clarity, and context to the features you’ll build. In developer tools, you'll have the unique opportunity to directly improve your development environment by building features for the tools you’ll use every day. As an engineering on Xcode’s Design Tools team, your primary contribution will be:*Working with designers and frameworks teams to shape and scope features* Developing in Swift, and occasionally Objective-C* Improving performance, fixing bugs, and writing tests* Collaborating through pull requests, in-person conversations, and Slack* Triaging feedback from internal and external customers to steer quality, usability and features investments* Wholistically prioritizing, scoping, and scheduling features