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Apple Systems Software Engineer Platform Architecture 
United States, California, Cupertino 
399501310

Today
Description
- Prototype and analyze architecture and operating system proposals.- Interface kernels and drivers with processor & SoC models.- Promote new opportunities and techniques with other groups.
Minimum Qualifications
  • BS degree.
  • Background in low-level software, operating systems, or compilers.
  • Programming skills (C++/C).
  • Experience developing and debugging large, complex system software.
Preferred Qualifications
  • 3+ years of relevant experience.
  • Degree in Computer Science or Computer Engineering.
  • Scripting skills (Python).
  • Assembly experience.
  • Experience with kernel, driver and firmware development.
  • Experience with concurrent and parallel programming.
  • Experience with modeling and simulation.
  • Knowledge of ARM and/or X86 architecture.
Pay & Benefits
  • At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $143,100 and $264,200, and your base pay will depend on your skills, qualifications, experience, and location.Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.
  • Apple is an equal opportunity employer that is committed to inclusion and diversity. We take affirmative action to ensure equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics.