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Nvidia Principal Software Engineer 
United States, Texas 
366505298

31.07.2024

What you'll be doing:

  • Architecting scalable and reliable software components to enable the core platform to maintain an inventory of resources including hosts, GPUs, and switches; to automate actions to diagnose failures and to repair

  • Influencing the product roadmap in collaboration with teams across various departments with the goal of reducing SRE toil and improving hardware utilization

  • Collaborating with various organizations across Nvidia to drive adoption of the platform in order to improve GPU utilization

  • Defining and running benchmarks for various subsystems

  • Leading and delivering high impact projects with high quality, performance and stability with the lowest resource consumption

  • Developing a robust feedback control system that analyzes signals about system health and automatically runs commands to fix discovered issues

  • Programming in modern languages like Go and Rust

What we need to see:

  • Bachelor's or Master's degree in Computer Science, Engineering, or a related field (or equivalent experience)

  • 15 years of equivalent experience

  • Demonstrated ability in building scalable and robust distributed systems

  • Proven record of product rollouts and collaborating with early adopters

  • Proficiency in programming in C/C++, Java, Rust or Go.

  • Technical stewardship of projects across the organization

Ways to stand out from the crowd:

  • Deep understanding of multi-threading and distributed systems concepts

  • Excellent track record of delivering projects

  • Expertise in optimizing SQL queries

  • Expert level knowledge of Rust programming

You will also be eligible for equity and .