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Apple Real-Time Interaction Animator - Apple Vision Pro 
United States, California, Los Angeles 
337855104

Yesterday
The ideal candidate is a strong keyframe animator with familiarity of working with motion capture. They can demonstrate the principles of animation, and bring to life character performances, to a highest standard of quality in a real-time, interactive production. This role will focus on the facilitation of real-time animation workflows and digital content creation, while balancing considerations for visual fidelity, interactivity and performance optimization. There is a substantial R+D component to our development and production. If you are excited about defining new workflows, and passionate about embracing new forms of content creation and delivery, this is your call.
In this role you will:- Create believable animations for a wide range of characters, creatures, subjects.- Collaborate across disciplines, working closely with designers, technical artists and engineers to create animation from conceptual phase to implementation.- Direct and work with performance capture data to adapt it to project needs.- Script or build workflows for automation, involving animation tasks and requirements setting the bar for Apple content development.- Educate and set delivery specifications and evaluate deliverables for other artists and team members.
  • Minimum 8+ years professional experience.
  • Excellent knowledge of animation software & expert keyframe animation skills across a wide range of styles.
  • Thorough knowledge of pipelines and processes used in real-time animation.
  • Understanding of real-time rigging, procedural & keyframe animation workflows.
  • Deep understanding of interactive animation systems (eg. state machines, character controllers, animation graphs, NPC AI, locomotion sets).
  • Ability to solve technical problems while thinking creatively and educate partners on solutions.
  • Have worked through an entire real-time production cycle (eg. AAA video games).
  • Ability to anticipate, prioritize, and organize work to meet objectives.
  • Independent and self managed, excellent communicator and team-player.
  • Bachelors degree in Computer Graphics, Animation or related discipline, or industry experience.
  • Must provide link to portfolio that demonstrates animation work.
  • Ability to create rigs is a plus.
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.