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Apple Graphics Software Engineer Persona Facetime - Apple Vision Pro 
United States, California, Sunnyvale 
262314334

06.06.2024
Key Qualifications
  • 5+ years of relevant industry experience with track record of succesfully shipping products
  • Strong 3D math and linear algebra
  • Expert in real-time rendering engineering on modern GPUs (on at least one current graphic API), high-performance algorithms and shader writing
  • Experience with light transport and physically based rendering
  • Excellent software engineering and problem-solving skills and knowledge of C++, Objective C, or Swift
  • Ability to collaborate effectively with designers and artists to achieve their visual target
Education & Experience
BS / MS / PhD in Computer Science or equivalent experience
Additional Requirements
  • Performance profiling and debugging skills
  • Experience with Metal API
  • Experience with machine learning
Pay & Benefits
  • At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $170,700 and $300,200, and your base pay will depend on your skills, qualifications, experience, and location.Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.
  • Apple is an equal opportunity employer that is committed to inclusion and diversity. We take affirmative action to ensure equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics.