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As a GPU Software Development Engineer, your responsibilities will include but are not limited to:
Develops and/or validates software that enables Intel GPUs. Scope can spans the entire stack, from firmware and device drivers through APIs and the application layer, and may also include the tools, infrastructure, and technologies necessary to develop, profile, optimize, and productize Intel GPUs or graphics/GPGPU software solutions.
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QualificationsYou must possess the minimum requirements noted below and minimum qualifications to be initially considered for this position. Additional preferred qualifications are in addition to the minimum requirements and are considered a plus factor in identifying top candidates.
Minimum skills and experience that will get you noticed:
Bachelor's Degree in Computer Science, Computer Engineering or related field and3+years of related experience
OR - Master's degree in Computer Science, Computer Engineering or related field and 2+ years of related experience or
Ph.D. in Computer Science, Computer Engineering or related field and 2+ years of related experience. (Not required any yrs of experience if with PhD)
3+ years of experience with C or C++ project development.
3+ years of experience with open-source software.
Preferred skills and experience that will make you stand out:
Experience with Linux gaming stack (including Wine, Proton, etc).
Experience architecting system software for Linux OS.
Technical expertise on Linux Operating system architecture and device driver model.
Technical expertise and contributions on Linux DRM subsystem and graphics/compute SW stack.
Prior contributions on 3D driver development, Vulkan/OpenGL APIs, and contributing to open-source Mesa 3D project.
Experience with f AI/Machine Learning tools and workflow.
Experience architecting overall end-to-end Linux solutions.
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