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Nvidia Technical Artist Games 
China, Shanghai 
230728923

31.07.2024
What you will be doing:
  • Create live demos for the latest rendering technologies on NVIDIA GPUs, such as real-time path tracing.

  • Provide consulting and training services to the artists from game developers, evangelizing for the latest GPU features.

  • Help game developers to create content using NVIDIA technologies.

  • Interact closely with graphics engineers to optimize game assets for maximizing quality and efficiency on NVIDIA products.

What we need to see:
  • 5+ years of experience in the game industry, or equivalent degrees of design or digital art.

  • Strong knowledge of 3D graphics, including real-time rendering, shading languages and optimization skills.

  • Master in at least one commercial game engine (Unreal or Unity), able to rapidly create game levels, being proficient in scripting and material graph system.

  • Familiar with the content creation pipeline of traditional DCC tools (Blender, Maya, Houdini, etc.), including modelling, visual effects and rendering.

  • Strong knowledge of physical based rendering, ray tracing and post-processing.

  • Travel for on-site visits with developers and to conferences.

Ways to stand out from the crowd:
  • Good communication and interpersonal skills in English and Mandarin.

  • Scripting knowledge (node graphs, Python,C#, MDL, etc.) of customizing DCC tools and making plugins.

  • Experience of participating at least one 3A game development.