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Nvidia NVIDIA Internships Systems Software Engineering 
United States, California 
20762419

Yesterday
US, CA, Santa Clara
time type
Full time
posted on
Posted 6 Days Ago
job requisition id

your resume,expressing interest in one of our 202Systems Software Engineering Internships.review resumes on an ongoing basis, and a recruiter may reach out if your experience fits one of our many internship opportunities.

society — from gaming to robotics, self-driving cars to life-saving healthcare, climate change to virtual worlds where we can all connect and create.

with one of our industry leading Systems Software teams.

Throughout the 12-weeklooking for students pursuing Bachelor's, Master's, or PhD degree within a relevant or related field.

Systems Software

  • Defining, designing, and developing integrated (e.g., Jetson Orin) and discrete (e.g., Hopper H100) GPU system software components (e.g., runtime, math libraries) with focus on power and performance, as well as creating architecture and design specifications

  • Course or internship experience related to the following areas could berequired: Operating Systems (Threads, Process Control, Memory/Resource Management, Virtual Memory), Multithreaded Debugging, Linux Kernel Development, RTOS Development on Embedded Platforms, Data Structures & Algorithms(time/space complexity), Computer Networking (TPC/IP, OSI Model, Sockets)

Graphics Systems Software

  • Designing and implementing of OpenGL, OpenGL ES, and Vulkan graphics drivers, platform support, and conformance tests to support new hardware features in collaboration with other software, hardware, architecture, and support teams

  • Training and debugging various issues within the Tegra graphics software stack

  • Course or internship experience related to the following areas could berequired: Computer Architecture, Operating Systems, Real-Time Systems Development, Device Driver Programming, Game Console Middleware, or other Low-Level Library Development, 3D/2D Graphics Theory, Implementation & Optimizations, Simulation or Emulation (writing & debugging tests)

Compiler

  • Working at the center of deep-learning compiler technology, spanning architecture design and support through functional languages

  • Investigating problems or optimization opportunities within the Compiler backend by working with global compiler, hardware, and application teams to oversee improvements and problem resolutions

  • Course or internship experience related to the following areas could berequired:Operating Systems Compiler, Compiler Construction, Advanced Algorithms and Data Structures, Computer Architecture,Compiler Development,Open SourceProgramming, High-Performance Computing (HPC), Automation Tools (XLA, TVM, Halide),Open SourceTools (CLANG, LLBM,gcc)

Firmware & Embedded Software

  • Supporting development of firmware run on embedded microcontrollers withinGPUs, whileoptimizingsoftware to improve system robustness, performance, and security

  • Participating in testing new and existing firmware, and developing tools and infrastructure to improve our front-end design and verification process

  • Course or internship experience related to the following areas could berequired: Operating Systems (Threads, Process Control, Memory/Resource Management, Virtual Memory), Embedded Systems(Processors, Firmware, Input/Output Devices and Memory), Real-Time Performance, Low-Level Development, Data Structures & Algorithms, Computer Architecture, Computer Systems Software, Linux Kernel Development, Multi-Threaded or Multi-Process Programming, RTOS Development on Embedded Platforms

Software Security

  • Hardening and developing secure solutions across the software stack, spanning multi-node supercomputers down to microcontrollers and security co-processors

  • Building tools and infrastructure to scale security efforts across large organizations and codebases with millions of lines of code

  • Course or internship experience related to the following areas could berequired: Operating Systems, Data Structures & Algorithms,Computer Networking, Network Security,Cryptography, Computer Systems Architecture, Microcontroller and Microprocessor fundamentals (Caches, Buses, Memory Controllers, DMA, etc.)


What we need to see:

Must be actively enrolled in a university pursuing a Bachelor's, Master's, or PhD degree in Electrical Engineering, Computer Engineering, or a related field, for the entire duration of the internship.

include the following programming skills and technologies:

  • C, C++, CUDA, x86, ARM CPU, GPU,Embedded C,Linux,LinuxKernelDevelopment, Perl, Bash/Shell Scripting

  • Operating Systems(Threads, Process Control, Memory/Resource Management, Virtual Memory),Formal Verification Tools(Spark, Frama-C),Linux Kernel Development,Multi-Threaded or Multi-Process Programming,Computer Networking(TPC/IP, OSI Model, Sockets),Open Source Tools(CLANG, LLBM,gcc),TestingProduction/AutomationTools(XLA, TVM,Halide),Microprocessor Fundamentals(Caches, Buses, Memory Controllers, DMA,etc.)

You will also be eligible for Intern

Applications are accepted on an ongoingbasis.