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Netflix Principal Game Designer 
Finland, Helsinki 
106500263

28.03.2024
The Role
As a Principle Designer at NextGames, you'll be instrumental in delivering on the game's vision, translating concepts into captivating and highly engaging designs. Your proactive approach will drive innovation, ensuring fresh and compelling gameplay experiences while taking ownership of key design elements and providing leadership within the team. Mentoring junior designers will be integral as you foster craft excellence and a culture of continuous improvement, ensuring accessibility in both gameplay and design processes, and creating an inclusive and immersive experience for all players.
Responsibilities:
  • Collaborating closely with the Lead Designer to ensure the game vision achieves its fullest potential.
  • Leading and mentoring fellow designers and team members, drawing on your expertise.
  • Designing, planning, and implementing game mechanics, systems, and content. Using live game metrics and user experience testing to fine-tune these features.
  • Collaborating with experienced colleagues on economy design, user experience, and other disciplines to enhance the game's performance based on key performance indicators.
  • Developing and maintaining comprehensive design documentation covering gameplay mechanics, guidelines, game loops, and player progression.
  • Creating concepts and prototypes, actively participating in planning and analyzing tests.
Skills and Experience:
  • Ideally 9-12+ years of commercial experience with a successful track record shipping three or more free-to-play titles in a Design role for mobile F2P games.
  • Experience in live game operations is valuable, the paramount advantage lies in the ability to craft games entirely from scratch
  • Strong passion for games and excellent analytical and communication skills.
  • Understanding player motivations and audience profiles, and the ability to align these with mechanics and systems.
  • Experience and enthusiasm for leading and mentoring other designers and team members.
Prefered Skills and Experience
  • Experience in designing cooperative or competitive social game mechanics in mobile games
  • Comfort with system modeling using spreadsheets.