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Apple Graphics FE Implementation Engineer 
United States, Florida, Orlando 
104741793

31.03.2025
  • Scripting experience in python, tcl, Perl, or Data manipulation
  • BS + 10 years of relevant experience
  • Experience driving block level synthesis and optimizations
  • Experience with RTL design improvement for optimal Area, Timing Power
  • Experience debugging complex logic equivalence issues and in netlist checks to validate functionality and netlist quality
  • Experience implementing ECOs for functionality and timing
  • Experience with one or more of: reset domain, multi-clock domain, multi-power domain (UPF), linting tools across RTL and Gate-Level
  • Collaboration with Physical Design and Timing Analysis teams on physical concepts (floor-planning, placement, congestion, and timing constraints)
  • Demonstrated ability to solve complex problems across multiple technical domains
  • Ability to analyze architectural critical paths and drive multi-block closure across RTL Design and Physical Design teams
  • Develop and Drive adoption of innovative methodologies across projects and teams
  • Familiarity with DFT insertion
  • Familiarity with simulation, debugging tools and experience of working closely with design verification team
  • Experience working on GPUs/CPUs is desirable