ABOUT THE JOB
Spry Fox is looking for a Senior Gameplay Engineer to help us build an original, non-violent MMO.
You will be responsible for building and maintaining gameplay and content systems and data-driven tooling in Unreal Engine, with a focus on the moment to moment or “game-feel” aspects of the project. You’ll work closely with the design team and rest of the engineering team to translate designs into polished player experiences and high performance client and server code.
REQUIREMENTS- You’ve been responsible for bringing moment to moment gameplay (e.g. controls, character, camera) to a shipping quality level.
- You’ve shipped a multiplayer project.
- Strong C++ programming and debugging skills.
- Strong communication skills that will help you succeed in a remote team environment.
- Recent professional experience with Unreal and a deep understanding of game engine components and architecture.
NICE TO HAVE- Animation programming experience.
- Shipped at least one title that supported touch as well as keyboard & mouse for input.
- Experience building data-driven tooling together with a designer.
- Prior live service development experience.
- Experience with, or interest in, automated testing.