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Apple CoreAnimation Engineer 
United States, California, Cupertino 
639001727

27.07.2024
Description
As an engineer on the Core Animation team, you will work within a highly skilled engineering team in the design and implementation of critical rendering technologies.
Minimum Qualifications
  • 5+ years of software development and project leadership experience
  • A genuine passion for 2D and 3D graphics
  • Excellent C/C++ coding abilities
  • Excellent software design, problem solving and debugging skills
  • Experience with OpenGL, Vulkan, Metal, or other GPU programming APIs
  • Experience with software performance analysis, optimizations and low-level systems programming
Preferred Qualifications
  • You are upbeat, adaptable, and results oriented with a positive attitude
  • You have excellent judgment and integrity with the ability to make timely and sound decisions
  • You have an ability to stay focused and prioritize a heavy workload while achieving extraordinary quality
Pay & Benefits
  • At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $175,800 and $312,200, and your base pay will depend on your skills, qualifications, experience, and location.Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.
  • Apple is an equal opportunity employer that is committed to inclusion and diversity. We take affirmative action to ensure equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics.